I loved the concept behind facing your own monsters and that the last boss might symbolise that after facing many monsters that you have to also face yourself, a past self, one that you have to defeat and somewhat let go to bloom into a new self.
Face your own monsters and bring color back to your world!
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Anyo is created with young people with lived experience of depression and anxiety. It is part of MENTAL Jam, a research project conducted at RMIT University about the knowledge translation of lived experiences of depression and anxiety through video game co-creation.
TRIGGER WARNING: The following game deals with the themes of depression and anxiety; therefore, some words or images may trigger an adverse reaction.
Mental Health Services and Helplines (Australia)
|13 11 14
|1300 651 251
|Suicide Call Back Service
|1300 659 467
|Obsessive-Compulsive Disorder and Anxiety Helpline
|1300 269 438 or 9886 9377
|Kids Helpline (5 to 25-year-olds)
|1800 551 800
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